How Returnal Takes Advantage of PS5’s New Features

Returnal is debuting in April as a PS5 exclusive, the first game Resogun developer has made for the new system. And while it’s still early days for the console’s life, the developers are hoping to take full advantage of the Sony system’s newest features. Speaking to IGN ahead of today’s State of Play, members of Housemarque spoke to how Returnal will employ the Dualsense controller’s haptic feedback and adaptive triggers. [ignvideo url="https://www.ign.com/videos/2021/02/24/returnal-atropos-trailer"] For the latter, players will be able to press with different amounts of force to use both the standard firing options and alt-fires for some of Returnal’s weapons, and if the alt-fire isn’t ready to be deployed, the haptics in the controller will offer additional feedback to let players know. The haptics will also be used to help accentuate Returnal’s storytelling, which includes certain scenes that shift the player’s perspective from third-person to first-person, as they explore a mysteriously normal house that pops up on this alien world. [widget path="global/article/imagegallery" parameters="albumSlug=returnal-game-awards-trailer-screenshots&captions=true"] “It really provides this added immersion to the experience, where you can feel it as [Selene] picks up the photo, and then she reaches for the door handle,” Narrative Director Gregory Louden said as an example of what to expect. Housemarque has of course previously noted that Returnal will offer fast load times, and haptic feedback that will let players "feel the natural ambience of this alien planet as the controller mimics its environmental effects." For more on the upcoming PS5 exclusive, be sure to check out our Returnal hands-off preview. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

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